Sony Interactive Entertainment is facing a major class action lawsuit in the Netherlands, accused of using anti-competitive practices to inflate the price of digital PlayStation games and downloadable content (DLC). The case centers around what the plaintiffs are calling a “Sony tax,” alleging that digital versions of games on the PlayStation Store cost consumers an average of 47% more than their physical disc-based counterparts.
The lawsuit, filed by a Dutch consumer advocacy group, represents millions of PlayStation users in the Netherlands and seeks both compensation and structural changes to Sony’s digital sales practices. It argues that Sony has created an artificial monopoly by locking users into its own online store, cutting off competition and inflating prices across its platform.
A Closed Digital Marketplace
The plaintiffs claim that Sony has operated a closed digital ecosystem since it stopped allowing third-party retailers to sell PlayStation digital game codes. Previously, retailers like Amazon and electronics stores were able to offer digital download codes for PlayStation titles, often at discounted prices or as part of promotional bundles.
Since removing that option, Sony has become the sole provider of digital PlayStation content, including full games, DLC, and in-game purchases. This has allowed Sony to tightly control pricing on its platform, effectively removing the ability for consumers to shop around or benefit from retail competition.
The lawsuit argues that Sony’s move was a deliberate strategy to consolidate power over digital sales and maximize profits—at the expense of consumers. With no alternative digital marketplaces for PlayStation games, users are forced to pay whatever Sony charges, with prices often remaining at or near full retail value long after physical copies of the same titles have been discounted.
“Sony Tax” and the Cost to Gamers
According to the group behind the lawsuit, PlayStation users are routinely paying as much as 47% more for digital versions of games compared to what they would spend on physical discs. In many cases, even older titles remain priced at €69.99 or more on the PlayStation Store, while physical versions of the same game can be found for under €40 from retail outlets.
The group argues that this pricing gap is not just unfair—it’s illegal under European competition law. They are calling for Sony to refund the difference to affected consumers and reinstate access to third-party digital sales. The lawsuit could cover digital purchases made over the past several years, totaling hundreds of millions of euros in potential compensation.
Broader Implications
Though the legal action is being brought in the Netherlands, it reflects growing frustration across Europe and beyond with how platform holders like Sony manage digital marketplaces. As more consoles shift toward digital-only models, with no disc drives, gamers are increasingly locked into closed ecosystems where the platform holder sets all the rules.
Consumer rights advocates argue that companies like Sony, Microsoft, and Nintendo should not be allowed to act as the sole gatekeepers of digital content on their platforms. By eliminating price competition and taking a standard commission on every digital sale—often around 30%—platform holders enjoy tremendous control over pricing and availability.
The outcome of the case could have major implications for the video game industry, particularly if the court rules that Sony must allow competing stores to sell digital codes again or compensate users for past purchases made under allegedly inflated pricing.
What’s Next
The Dutch court is expected to review the case later this year. If the court finds in favor of the plaintiffs, it could lead to a major restructuring of how digital games are sold on PlayStation—and may spark similar lawsuits in other countries.
For now, the legal battle continues. But the case has already intensified the conversation around fairness, competition, and pricing in the digital gaming world—and could redefine what players can expect from the platforms they rely on.